Windows: shippable cross-compiled .zip + console fix + release CI
The tree already links a working x86_64-pc-windows-gnu exe; turn that into a shipped artifact: - scripts/package.sh gains a `win` target (and `all` picks it up when the mingw toolchain is present) that cross-compiles and zips the exe + LICENSE + a README listing the yt-dlp/ffmpeg/mpv PATH deps. - Forgejo release workflow installs mingw-w64 + zip + the rust target, so a tag push produces yt-offline-<ver>-x86_64-windows.zip from the same Linux container — no Windows runner needed. - main.rs: attach_windows_console() (cfg(windows), windows-sys AttachConsole) reattaches a release build to the launching terminal so --web/CLI output is visible, while a double-click stays windowless (release sets windows_subsystem = "windows"). - ROADMAP 3.1 updated: Windows ships; macOS deferred (needs a Mac runner). Native Linux build + 128 unit / 11 integration tests still green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -5432,6 +5432,7 @@ dependencies = [
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"tokio-util",
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"toml",
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"tower-http 0.5.2",
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"windows-sys 0.59.0",
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]
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[[package]]
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