217 lines
8.4 KiB
Rust
217 lines
8.4 KiB
Rust
//! Linux system-tray integration via StatusNotifierItem (SNI) using `ksni`.
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//!
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//! Why ksni rather than the cross-platform `tray-icon` crate: ksni is pure
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//! zbus (no GTK dep), which matches the rest of the stack (rfd uses
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//! xdg-portal, notify-rust uses zbus). On KDE the tray "just works"; on
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//! GNOME it requires the AppIndicator extension; on other DEs it varies.
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//! When no SNI host is registered, ksni silently does nothing — the app
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//! still runs, just without a tray icon. That's the right failure mode
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//! for an optional convenience feature.
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//!
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//! # Threading
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//!
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//! Ksni needs a tokio runtime. The desktop app doesn't have one (only the
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//! web server starts one on demand), so we spin a dedicated current-thread
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//! runtime on a background OS thread purely for the tray. Events from the
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//! tray menu come back to the egui app via a [`mpsc`] channel which the
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//! main loop drains each frame.
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//!
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//! Egui itself is *not* told about the tray; only [`App`](crate::app::App)
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//! polls the [`TrayHandle`] and dispatches `ViewportCommand`s. That keeps
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//! the tray entirely optional — if `TrayController::start` fails the app
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//! continues normally.
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use std::sync::mpsc::Receiver;
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/// Menu events emitted by the tray. The main app drains these in
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/// [`eframe::App::update`] and translates them into viewport commands or
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/// an exit flag.
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#[derive(Clone, Copy, Debug)]
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pub enum TrayEvent {
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/// Show + focus the main window. Bound to the left-click handler so a
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/// single click on the icon brings the app back from "hidden to tray".
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Show,
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/// Hide the main window. Useful for minimize-to-tray on close.
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Hide,
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/// Quit the application. Wired to the menu's "Exit" item; the main
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/// loop responds by sending `ViewportCommand::Close` to actually exit.
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Quit,
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}
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/// Owned handle returned by [`start`]. Dropping it does *not* tear down
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/// the tray — it lives on the background runtime until the process exits.
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/// We just hold the receiver end of the menu-event channel.
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pub struct TrayHandle {
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pub events: Receiver<TrayEvent>,
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/// Shared slot for the egui context, filled in by [`App`](crate::app::App)
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/// right after construction. The tray runs on a background thread and
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/// only pushes events onto `events`; without a way to wake the egui
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/// event loop, those events sit unread until the next *natural* repaint —
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/// which never happens while the app is idle or hidden-to-tray, so
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/// "Show"/"Hide" appear to do nothing. Storing the context here lets the
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/// tray thread call `request_repaint()` after every send so the main loop
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/// drains the event on the very next frame.
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pub ctx: std::sync::Arc<std::sync::OnceLock<eframe::egui::Context>>,
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}
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/// Internal tray model implementing `ksni::Tray`. Each method is called
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/// by ksni when the SNI host needs a property; menu activations call the
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/// boxed closures we store in `MenuItem::activate`, which forward into
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/// the channel back to the main thread.
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#[cfg(target_os = "linux")]
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struct TrayModel {
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tx: std::sync::mpsc::Sender<TrayEvent>,
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/// Shared egui context (see [`TrayHandle::ctx`]). Used to wake the main
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/// loop after emitting an event so it's drained immediately.
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ctx: std::sync::Arc<std::sync::OnceLock<eframe::egui::Context>>,
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/// PNG bytes for the icon, decoded once at construction. ksni asks
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/// for raw ARGB so we keep both forms.
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icon_argb: Vec<u8>,
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icon_w: i32,
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icon_h: i32,
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}
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#[cfg(target_os = "linux")]
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impl TrayModel {
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/// Emit a tray event and wake the egui loop so it's handled on the next
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/// frame even when the app is idle or hidden to the tray.
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fn emit(&self, evt: TrayEvent) {
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let _ = self.tx.send(evt);
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if let Some(ctx) = self.ctx.get() {
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ctx.request_repaint();
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}
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}
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}
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#[cfg(target_os = "linux")]
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impl ksni::Tray for TrayModel {
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fn id(&self) -> String {
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"Catacomb".into()
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}
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fn title(&self) -> String {
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"Catacomb".into()
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}
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fn tool_tip(&self) -> ksni::ToolTip {
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ksni::ToolTip {
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title: "Catacomb".into(),
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description: "Self-hosted archive for YouTube + friends".into(),
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..Default::default()
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}
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}
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/// Returning a non-empty icon_pixmap takes precedence over icon_name.
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/// We embed the icon so the tray works regardless of icon-theme setup.
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fn icon_pixmap(&self) -> Vec<ksni::Icon> {
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vec![ksni::Icon {
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width: self.icon_w,
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height: self.icon_h,
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data: self.icon_argb.clone(),
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}]
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}
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/// Activate fires on left-click of the tray icon. Surfacing the main
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/// window is the most common "what did the user mean" interpretation.
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fn activate(&mut self, _x: i32, _y: i32) {
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self.emit(TrayEvent::Show);
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}
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fn menu(&self) -> Vec<ksni::MenuItem<Self>> {
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use ksni::menu::StandardItem;
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vec![
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StandardItem {
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label: "Show Catacomb".into(),
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activate: Box::new(|m: &mut Self| {
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m.emit(TrayEvent::Show);
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}),
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..Default::default()
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}
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.into(),
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StandardItem {
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label: "Hide window".into(),
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activate: Box::new(|m: &mut Self| {
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m.emit(TrayEvent::Hide);
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}),
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..Default::default()
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}
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.into(),
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ksni::MenuItem::Separator,
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StandardItem {
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label: "Quit".into(),
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icon_name: "application-exit".into(),
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activate: Box::new(|m: &mut Self| {
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m.emit(TrayEvent::Quit);
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}),
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..Default::default()
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}
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.into(),
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]
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}
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}
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/// Spawn the tray on a dedicated background thread + tokio runtime.
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///
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/// `icon_png_bytes` is decoded to ARGB once and embedded as the tray
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/// pixmap. Pass the bundled `icon.png` from the binary.
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///
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/// Returns `None` if the runtime / channel can't be set up. A `Some(_)`
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/// return does *not* guarantee the icon is actually visible — that depends
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/// on whether a StatusNotifier host is registered on the user's desktop.
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#[cfg(target_os = "linux")]
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pub fn start(icon_png_bytes: &[u8]) -> Option<TrayHandle> {
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// Decode the PNG eagerly so we fail fast if the embedded asset is bad.
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let img = image::load_from_memory(icon_png_bytes).ok()?;
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let rgba = img.to_rgba8();
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let (w, h) = rgba.dimensions();
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// ksni wants ARGB (alpha first), but image gives us RGBA. Swap.
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let mut argb = Vec::with_capacity(rgba.len());
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for px in rgba.chunks_exact(4) {
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argb.push(px[3]);
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argb.push(px[0]);
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argb.push(px[1]);
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argb.push(px[2]);
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}
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let (tx, rx) = std::sync::mpsc::channel();
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let ctx: std::sync::Arc<std::sync::OnceLock<eframe::egui::Context>> =
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std::sync::Arc::new(std::sync::OnceLock::new());
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let model = TrayModel {
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tx,
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ctx: ctx.clone(),
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icon_argb: argb,
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icon_w: w as i32,
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icon_h: h as i32,
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};
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std::thread::Builder::new()
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.name("catacomb-tray".into())
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.spawn(move || {
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let rt = match tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()
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{
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Ok(rt) => rt,
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Err(_) => return,
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};
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rt.block_on(async move {
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use ksni::TrayMethods;
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// spawn() registers the SNI service and returns a handle
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// we don't need to keep alive — the service runs as a
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// background task on this runtime until the process exits.
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if model.spawn().await.is_err() {
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// No SNI host or DBus issue. Park the thread so the
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// runtime stays alive; that's harmless.
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}
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std::future::pending::<()>().await;
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});
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})
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.ok()?;
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Some(TrayHandle { events: rx, ctx })
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}
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/// Non-Linux stub: there's no StatusNotifierItem tray backend on Windows or
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/// macOS yet (ksni is Linux/SNI-only), so the tray is simply absent and the
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/// app runs windowed-only. A real implementation would need a per-OS backend
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/// (e.g. `tray-icon`) behind this same signature. Returning `None` makes
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/// `App` behave exactly as it does on Linux when no SNI host is registered.
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#[cfg(not(target_os = "linux"))]
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pub fn start(_icon_png_bytes: &[u8]) -> Option<TrayHandle> {
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None
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}
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