Turn android/ into a real Gradle app (Kotlin + Jetpack Compose + Material3) that bundles an on-device yt-dlp engine and reuses the Phase-4 Rust JNI core. - Bundled engine: youtubedl-android (Python + yt-dlp + ffmpeg + aria2c) via Engine.kt; initialises off the main thread on first launch. Requires legacy jniLib packaging so the bundled .zip.so payloads extract to disk. - Intuitive navigation: bottom NavigationBar — Download / Files / Settings. - Settings section: dedicated screen with a live theme picker, default-quality chips, engine info, and a Rust-core demo. - All 19 desktop themes ported from src/theme.rs into Theme.kt as Material3 colour schemes, shown as tappable swatches; selection persisted (Prefs.kt). - Download screen: live platform detection through the Rust core as you type, plus an improved animated determinate progress indicator (%/ETA/status/ success-error) and a scrollable log. Toolchain pinned for reproducibility: Gradle 8.9 wrapper, AGP 8.5.2, Kotlin 1.9.24, Compose BOM 2024.06.00, compileSdk 34, minSdk 24, ABIs arm64-v8a + x86_64. build-apk.sh runs Gradle on a JDK <= 21 (system JDK may break R8) and builds the Rust libs first. Verified on an Android 14 x86_64 emulator: installs, launches, engine reports "yt-dlp ready", Rust .so loads, theme switching re-themes live and persists across restart, all screens render. (A real YouTube download still depends on the anti-bot/POT question — Phases 2-3, device-only.) Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
7 lines
250 B
INI
7 lines
250 B
INI
distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip
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networkTimeout=10000
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validateDistributionUrl=true
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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