Turn android/ into a real Gradle app (Kotlin + Jetpack Compose + Material3) that bundles an on-device yt-dlp engine and reuses the Phase-4 Rust JNI core. - Bundled engine: youtubedl-android (Python + yt-dlp + ffmpeg + aria2c) via Engine.kt; initialises off the main thread on first launch. Requires legacy jniLib packaging so the bundled .zip.so payloads extract to disk. - Intuitive navigation: bottom NavigationBar — Download / Files / Settings. - Settings section: dedicated screen with a live theme picker, default-quality chips, engine info, and a Rust-core demo. - All 19 desktop themes ported from src/theme.rs into Theme.kt as Material3 colour schemes, shown as tappable swatches; selection persisted (Prefs.kt). - Download screen: live platform detection through the Rust core as you type, plus an improved animated determinate progress indicator (%/ETA/status/ success-error) and a scrollable log. Toolchain pinned for reproducibility: Gradle 8.9 wrapper, AGP 8.5.2, Kotlin 1.9.24, Compose BOM 2024.06.00, compileSdk 34, minSdk 24, ABIs arm64-v8a + x86_64. build-apk.sh runs Gradle on a JDK <= 21 (system JDK may break R8) and builds the Rust libs first. Verified on an Android 14 x86_64 emulator: installs, launches, engine reports "yt-dlp ready", Rust .so loads, theme switching re-themes live and persists across restart, all screens render. (A real YouTube download still depends on the anti-bot/POT question — Phases 2-3, device-only.) Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
3.3 KiB
Catacomb Android
The Catacomb Android app: a Compose UI over a bundled on-device yt-dlp engine
(Python + yt-dlp + ffmpeg + aria2c via youtubedl-android) plus a shared Rust
core (vtt, error_class, platform) called over JNI.
What lives here
app/— the Gradle app (Kotlin + Jetpack Compose + Material3). The real, installable app.rust/catacomb_core/— the Rustcdylib(Phase 4) reused verbatim from the desktop's pure modules, cross-compiled to a JNI.so. See its own README.demo/— a tiny dependency-free Java app that only exercises the Rust core (a minimal, Gradle-free reference; predates the full app).
Features
- Bundled yt-dlp — real on-device download engine, no server needed. Extracts its Python environment on first launch.
- Intuitive navigation — bottom navigation bar: Download, Files, Settings.
- All desktop themes — the 19 palettes from
src/theme.rs(Dark, Light, Dracula, Trans, the Emo/goth set, Cyberpunk, Synthwave, Vaporwave, Nord, Gruvbox, Tokyo Night, Paper, Honey, Candlelight) selectable as live swatches; the choice is persisted. - Live platform detection — as you type a URL, the Rust core resolves its platform (chip shows icon + name + folder).
- Improved progress indicator — animated determinate bar with %, ETA, live yt-dlp status line, success/error end states, plus a scrollable log.
Build
./build-apk.sh # -> app/build/outputs/apk/debug/app-debug.apk (~130 MB)
build-apk.sh:
- runs Gradle on a JDK <= 21 (the system JDK may be newer and break R8/d8;
override with
TOOL_JAVA_HOME), - builds the Rust native libs first if missing (
rust/catacomb_core/build.sh), - writes
local.properties(SDK path) and a stabledebug.keystore, - runs
./gradlew assembleDebug.
Toolchain (pinned): Gradle 8.9 (wrapper), AGP 8.5.2, Kotlin 1.9.24, Compose compiler 1.5.14, Compose BOM 2024.06.00, compileSdk 34, minSdk 24. ABIs: arm64-v8a (devices) + x86_64 (emulator) — the intersection of what the Rust core and youtubedl-android ship.
Install & run
adb install -r app/build/outputs/apk/debug/app-debug.apk
adb shell am start -n com.catacomb.spike/.MainActivity
Verified on an Android 14 (API 34) x86_64 emulator: installs, launches, the
bundled engine initialises ("yt-dlp ready"), the Rust .so loads (live platform
detection), theme switching re-themes the whole app and persists across restart,
and all three screens render.
Status vs the Stage-1 plan
| Phase | What | Status |
|---|---|---|
| 1 | App shell + yt-dlp-android integration | Done (this app) |
| 2 | WebView-BotGuard POT generation | Not done — needs a real device + Google session |
| 3 | Token passing + anti-bot test | Not done — device-only |
| 4 | Rust core -> Android .so via JNI |
Done (rust/catacomb_core) |
| 5 | On-device Go/No-Go | Partial — app verified on emulator; anti-bot download test is device-only |
The engine is bundled and initialises on-device; a successful YouTube download still depends on the anti-bot/POT question (Phases 2-3), which needs a physical device with a signed-in Google session — the open item from the feasibility research.