catacomb/src/tray.rs

217 lines
8.4 KiB
Rust

//! Linux system-tray integration via StatusNotifierItem (SNI) using `ksni`.
//!
//! Why ksni rather than the cross-platform `tray-icon` crate: ksni is pure
//! zbus (no GTK dep), which matches the rest of the stack (rfd uses
//! xdg-portal, notify-rust uses zbus). On KDE the tray "just works"; on
//! GNOME it requires the AppIndicator extension; on other DEs it varies.
//! When no SNI host is registered, ksni silently does nothing — the app
//! still runs, just without a tray icon. That's the right failure mode
//! for an optional convenience feature.
//!
//! # Threading
//!
//! Ksni needs a tokio runtime. The desktop app doesn't have one (only the
//! web server starts one on demand), so we spin a dedicated current-thread
//! runtime on a background OS thread purely for the tray. Events from the
//! tray menu come back to the egui app via a [`mpsc`] channel which the
//! main loop drains each frame.
//!
//! Egui itself is *not* told about the tray; only [`App`](crate::app::App)
//! polls the [`TrayHandle`] and dispatches `ViewportCommand`s. That keeps
//! the tray entirely optional — if `TrayController::start` fails the app
//! continues normally.
use std::sync::mpsc::Receiver;
/// Menu events emitted by the tray. The main app drains these in
/// [`eframe::App::update`] and translates them into viewport commands or
/// an exit flag.
#[derive(Clone, Copy, Debug)]
pub enum TrayEvent {
/// Show + focus the main window. Bound to the left-click handler so a
/// single click on the icon brings the app back from "hidden to tray".
Show,
/// Hide the main window. Useful for minimize-to-tray on close.
Hide,
/// Quit the application. Wired to the menu's "Exit" item; the main
/// loop responds by sending `ViewportCommand::Close` to actually exit.
Quit,
}
/// Owned handle returned by [`start`]. Dropping it does *not* tear down
/// the tray — it lives on the background runtime until the process exits.
/// We just hold the receiver end of the menu-event channel.
pub struct TrayHandle {
pub events: Receiver<TrayEvent>,
/// Shared slot for the egui context, filled in by [`App`](crate::app::App)
/// right after construction. The tray runs on a background thread and
/// only pushes events onto `events`; without a way to wake the egui
/// event loop, those events sit unread until the next *natural* repaint —
/// which never happens while the app is idle or hidden-to-tray, so
/// "Show"/"Hide" appear to do nothing. Storing the context here lets the
/// tray thread call `request_repaint()` after every send so the main loop
/// drains the event on the very next frame.
pub ctx: std::sync::Arc<std::sync::OnceLock<eframe::egui::Context>>,
}
/// Internal tray model implementing `ksni::Tray`. Each method is called
/// by ksni when the SNI host needs a property; menu activations call the
/// boxed closures we store in `MenuItem::activate`, which forward into
/// the channel back to the main thread.
#[cfg(target_os = "linux")]
struct TrayModel {
tx: std::sync::mpsc::Sender<TrayEvent>,
/// Shared egui context (see [`TrayHandle::ctx`]). Used to wake the main
/// loop after emitting an event so it's drained immediately.
ctx: std::sync::Arc<std::sync::OnceLock<eframe::egui::Context>>,
/// PNG bytes for the icon, decoded once at construction. ksni asks
/// for raw ARGB so we keep both forms.
icon_argb: Vec<u8>,
icon_w: i32,
icon_h: i32,
}
#[cfg(target_os = "linux")]
impl TrayModel {
/// Emit a tray event and wake the egui loop so it's handled on the next
/// frame even when the app is idle or hidden to the tray.
fn emit(&self, evt: TrayEvent) {
let _ = self.tx.send(evt);
if let Some(ctx) = self.ctx.get() {
ctx.request_repaint();
}
}
}
#[cfg(target_os = "linux")]
impl ksni::Tray for TrayModel {
fn id(&self) -> String {
"Catacomb".into()
}
fn title(&self) -> String {
"Catacomb".into()
}
fn tool_tip(&self) -> ksni::ToolTip {
ksni::ToolTip {
title: "Catacomb".into(),
description: "Self-hosted archive for YouTube + friends".into(),
..Default::default()
}
}
/// Returning a non-empty icon_pixmap takes precedence over icon_name.
/// We embed the icon so the tray works regardless of icon-theme setup.
fn icon_pixmap(&self) -> Vec<ksni::Icon> {
vec![ksni::Icon {
width: self.icon_w,
height: self.icon_h,
data: self.icon_argb.clone(),
}]
}
/// Activate fires on left-click of the tray icon. Surfacing the main
/// window is the most common "what did the user mean" interpretation.
fn activate(&mut self, _x: i32, _y: i32) {
self.emit(TrayEvent::Show);
}
fn menu(&self) -> Vec<ksni::MenuItem<Self>> {
use ksni::menu::StandardItem;
vec![
StandardItem {
label: "Show Catacomb".into(),
activate: Box::new(|m: &mut Self| {
m.emit(TrayEvent::Show);
}),
..Default::default()
}
.into(),
StandardItem {
label: "Hide window".into(),
activate: Box::new(|m: &mut Self| {
m.emit(TrayEvent::Hide);
}),
..Default::default()
}
.into(),
ksni::MenuItem::Separator,
StandardItem {
label: "Quit".into(),
icon_name: "application-exit".into(),
activate: Box::new(|m: &mut Self| {
m.emit(TrayEvent::Quit);
}),
..Default::default()
}
.into(),
]
}
}
/// Spawn the tray on a dedicated background thread + tokio runtime.
///
/// `icon_png_bytes` is decoded to ARGB once and embedded as the tray
/// pixmap. Pass the bundled `icon.png` from the binary.
///
/// Returns `None` if the runtime / channel can't be set up. A `Some(_)`
/// return does *not* guarantee the icon is actually visible — that depends
/// on whether a StatusNotifier host is registered on the user's desktop.
#[cfg(target_os = "linux")]
pub fn start(icon_png_bytes: &[u8]) -> Option<TrayHandle> {
// Decode the PNG eagerly so we fail fast if the embedded asset is bad.
let img = image::load_from_memory(icon_png_bytes).ok()?;
let rgba = img.to_rgba8();
let (w, h) = rgba.dimensions();
// ksni wants ARGB (alpha first), but image gives us RGBA. Swap.
let mut argb = Vec::with_capacity(rgba.len());
for px in rgba.chunks_exact(4) {
argb.push(px[3]);
argb.push(px[0]);
argb.push(px[1]);
argb.push(px[2]);
}
let (tx, rx) = std::sync::mpsc::channel();
let ctx: std::sync::Arc<std::sync::OnceLock<eframe::egui::Context>> =
std::sync::Arc::new(std::sync::OnceLock::new());
let model = TrayModel {
tx,
ctx: ctx.clone(),
icon_argb: argb,
icon_w: w as i32,
icon_h: h as i32,
};
std::thread::Builder::new()
.name("catacomb-tray".into())
.spawn(move || {
let rt = match tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
{
Ok(rt) => rt,
Err(_) => return,
};
rt.block_on(async move {
use ksni::TrayMethods;
// spawn() registers the SNI service and returns a handle
// we don't need to keep alive — the service runs as a
// background task on this runtime until the process exits.
if model.spawn().await.is_err() {
// No SNI host or DBus issue. Park the thread so the
// runtime stays alive; that's harmless.
}
std::future::pending::<()>().await;
});
})
.ok()?;
Some(TrayHandle { events: rx, ctx })
}
/// Non-Linux stub: there's no StatusNotifierItem tray backend on Windows or
/// macOS yet (ksni is Linux/SNI-only), so the tray is simply absent and the
/// app runs windowed-only. A real implementation would need a per-OS backend
/// (e.g. `tray-icon`) behind this same signature. Returning `None` makes
/// `App` behave exactly as it does on Linux when no SNI host is registered.
#[cfg(not(target_os = "linux"))]
pub fn start(_icon_png_bytes: &[u8]) -> Option<TrayHandle> {
None
}